USA Sport Stacking is excited to offer a new school/recreational league format this coming season. Select stackers will compete in an exhibition match so everyone can learn about the format and enjoy some exciting competition. The demo matches will take place on the stage at 2:30 on Saturday, July 27.
Teams will be formed using the top 16 male and top 16 female stackers based on the cycle times from the first round of prelims to create 8 highly competitive teams consisting of the top male and female stackers of the morning. Each team will consist of 4 male or 4 female stackers. Male and Female teams will compete in separate brackets.
This demonstration will have 2 rounds of matches. For the first round, the teams will be randomly seeded. The second round will have the two winners of each of the male or female matches playing each other and the two losing teams playing each other. All 4 matches will be run simultaneously with separate sets of judges.
Match play consists of 5 events.
Event 1-Individual 3-6-3 HTH
First team to win 3 rounds earns 1 point.
- Each team sends a team member to the competition table.
- The judge says Ready, Set, Go and they race by completing a 3-6-3.
- Fastest time wins the race and stackers compete again.
- Each race is best 2 out of 3 to win the round.
- The next two stackers on the team go up to the table and they race.
- Each team must have all the team members compete once before sending stackers up to compete again.
- First team to win 3 rounds wins the event.
- If a team wins the first 3 rounds, the fourth stacker on the team will not compete in this event.
Event 2-Individual Cycle HTH
First team to win 3 rounds earns 1 point.
- Each team sends a team member to the competition table.
- The judge says Ready, Set, Go and they race by completing a Cycle.
- Fastest time wins the race and stackers compete again.
- Each race is best 2 out of 3 to win the round.
- The next two stackers on the team go up to the table and they race.
- Each team must have all the team members compete once before sending stackers up to compete again.
- First team to win 3 rounds wins the event.
- If a team wins the first 3 rounds, the fourth stacker on the team will not compete in this event.
Event 3-Doubles Cycle HTH
First team to win 2 rounds earns 2 points.
- Each team sends a doubles team to the competition table.
- The judge says Ready, Set, Go and they race by completing Doubles Cycle.
- Fastest time wins the race and stackers compete again.
- Each race is best 2 out of 3 to win the round.
- The next doubles teams go up to the table and they race.
- Each team must have all the team members compete once before sending stackers up to compete again.
- First team to win 2 rounds wins the event.
Event 4-Timed 3-6-3 Raise the Bar
Team with the fastest time after 3 attempts earns 3 points.
- The team with fewer points after the first 3 events starts this event.
- If the teams have the same number of points (2-2), then the team with the fastest cycle time in Event 2 goes second.
- The first team completes a Timed 3-6-3 Relay. This is their first attempt.
- The second team completes an attempt to beat their time. If they do, then the first team will use their second attempt to try to beat that new time.
- Play continues until each team has used all their attempts (if needed). The team with the fastest time after all the attempts have been used wins this event.
Event 5-HTH Cycle Relay
First team to win 2 races earns 3 points.
- The two teams come to the table for a HTH Cycle Relay.
- There are no penalty points. Any infraction by a team member will cause a scratch and the other team will win the race. If both teams scratch, then the race is a tie and must be run again.
- First team to win 2 races wins the event.
Additional Rules
- If Event 5 ends the match in a tie, an additional Cycle HTH is run to determine the winner.
- If Event 5 will not change the results of the match, it is still run.
- All Rules in the official WSSA Rule Book apply to match league play.
- Any interference on one team to another during a race, such as fumbled cups knocking over the other teams cups, will result in a loss of that race.